Functional roles during contact situations - ruck and maul
The most dynamic area for functional role selection is during a breakdown situation. Often the ball is won or lost based on the correct role selection by the players involved, not necessarily on the skill proficiency of the players. The following table details examples of the roles, responsibilities and skills required during a ruck and during a maul. (Note – owing to the demands of the modern game, all players should possess these skills.)
Law definition - A ruck is a phase of play where one or more players from each team, who are on their feet, in physical contact, close around the ball on the ground. Open play has ended. Players are rucking when they are in a ruck and using their feet to try to win or keep possession of the ball, without being guilty of foul play. |
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Ball carrier |
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Support player(s) |
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Defending player(s) |
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Law definition - A maul begins when a player carrying the ball is held by one or more opponents, and one or more of the ball carrier's team mates binds on the ball carrier. A maul therefore consists, when it begins, of at least three players, all on their feet; the ball carrier and one player from each team. All the players involved must be caught in or bound to the maul and must be on their feet and moving towards a goal line. Open play has ended. |
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Ball carrier |
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Support player(s) |
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Defending player(s) |
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